#ifndef HUMAN_H_INCLUDED
#define HUMAN_H_INCLUDED

namespace Oribi
{
    class Human : public Entity
    {
    public:
        Human();
        Human(const Human&);

        Entity *clone() const;
        //void initSprite(Resources&, ConfContext&);

        std::string getEntityTypeName() const;
    private:
        int getSpriteSheetID() const;
    };
}

#endif // HUMAN_H_INCLUDED
